A company has developed a mobile game. The backend for the game runs on several virtual machines located in an on-premises data center. The business logic is exposed using a REST API with multiple functions. Player session data is stored in central file storage. Backend services use different API keys for throttling and to distinguish between live and test traffic. The load on the game backend varies throughout the day. During peak hours, the server capacity is not sufficient. There are also latency issues when fetching player session data. Management has asked a solutions architect to present a cloud architecture that can handle the game’s varying load and provide low-latency data access. The API model should not be changed. Which solution meets these requirements?
Select one answer.
Marked answer: C
Community Discussion
Written by other learners. Comments can disagree with the marked answer — check the official documentation when in doubt.
Chose C1
Respuesta c
Chose C2
option C
Chose C8
C is correct. For Elastic Architecture the best option is API GW + Lambda + DynamoDB